AS7-D-H - [4e 1b 2m] this is an Atlas II. They require ammunition, which may be expended before the battle is over or explode due to a critical hit. Weapon Modules: UAC/5 Cooldown, Medium Laser Range, UAC/5 Range . A pair of AC5's or Ultra5's are a good combo. If you?re desperate, you can fire once during the cooldown, effectively doubling your damage output, turning this already solid weapon into a fire-spitting hate-tube, but you run an extremely high risk of jamming, temporarily disabling the weapon. Other weapon types can be part of these builds but the signature weapon will dictate the overall playstyle of this build. Gauss is a good weapon but has a charge up mechanic that is awkward and also has a long recycle time. JM6-DD : Offers the most ballistic slots. JM6-Firebrand : Hero Mech. 3.1 Inner Sphere; 3.2 Clan; 4 Utility. Ballistic weapons deal kinetic damage. MechWarrior Online Ballistic Weapons Comparison by Finestaut For all the new and old beta testers out there, this guide is an in-depth analysis of the ballistic weapons currently available. They require ammunition, which may be expended before the battle is over or explode due to a critical hit. Please include a Smurfy link and some playstyle tips with your MWO build in the message. Extremely situational. High Explosive Increases the amount of critical damage dealt if a Missile causes a critical hit. MechWarrior Online Ballistic Weapons Comparison by Finestaut. One common light chassis is the Commando, which is actually a bit slow for a light 'Mech.In return, this machine is armed with an SRM 4 and SRM 6 launcher for a serious close-range missile assault on unsuspecting … Fun chassis for ballistic weapon freaks (dakkadakka!). Just don?t expect it to carry you through a tough fight. If you don´t mind the MC price, this will be a comfortable tool to farm huge amounts of c-bills in no time at all. Laser: Laser weapons are light and take up few slots, but can generate large amounts of heat. MWO Weapon DPS Calculator. All weapons have the following characteristics, with additional information in their respective sections. How much damage is done each hit, I want to focus damage into one location, so I want big hits However, at the end of the day, this is a matter of skill, as you always need to be able to put multiple shots in the same location.Weight Efficiency ? )Heat Efficiency ? (very important! All STL files have been checked in Netfabb and no errors were shown. Archived. JM6-A : Has missile hardpoints, which the other chassis don´t. I recommend it only as an Atlas? 5Mins Keqing Build Guide | Genshin Impact, Shadowlands 9.0 Alt Catch-Up Guide | World of Warcraft Shadowlands. This gun couples low weight efficiency with the lowest heat efficiency, and the lowest ammo per ton. Ballistic weapons include AC/2, AC/5, Ultra AC/5, AC/20, and Gauss Rifles. Ballistic weapons usually run cool, so this is less of a factor than on laser or missiles, but hot weapons force me to mount heat sinks, which reduces my overall firepower.Convergence Properties ? MechWarrior Online Important Tips for New Players, MechWarrior Online Yen Lo Wang Zombie C-Bill Grinding Guide, MechWarrior Online Light Mech Piloting Guide, MechWarrior Online Hunchback (HBK4-J) Cheap LRM Build Guide, MechWarrior Online Hunchback Ultimate Guide, MechWarrior Online Tactics and Strategy Guide. Mechwarrior Online 2021: New Player Experience Dec 30, 2020 1:40 PM UTC. BNC-3S. AC2's have extreme range and did get a little buff in the Dec 1st patch. It has a 39% chance to deal 1 critical hit, 22% chance to deal 2 critical hits, and 6% chance to deal 3 critical hits. 1.1 Inner Sphere; 1.2 Clan; 2 Energy. mwo reference Battlemechs; Equipment; Statistics; Mechlab; Maps; Donate; Weapon … All builds presented on this blog have been field tested, tweaked and perfected for days in order to maximize their potential. Machine GunThis gun is not useful under any circumstances, and only included for completeness. 3D Model of MWO Stalker Weapon Pack from MechWarrior for 3D printing. The tricky bit is the jamming. However, if you don´t need the range and just want to dish out loads of damage with ease, a Medium Laser centered build usually brings nicer results in regards to the endgame screen. They are a middle ground with weight and heat, but the missiles spread over range. Ballistic and missile weapons need ammunition to function on the battlefield. Neither did MW2 and MW3. All three variants come with the same stock weapons configuration. During a match ammunition is expended in the following order: Ammunition in the center torso is always used first, ammunition in the head is always used last; see the figure. How much damage over time am I getting for the tons I am using? We use cookies to ensure that we give you the best experience on our website. All systems and weapons have a category and can only be equipped in a hard point for a category. Ton for ton, probably the best weapon in the game. Stacking 5 damage per hit isn?t great, but the rate of fire makes it quite destructive. For all the new and old beta testers out there, this guide is an in-depth analysis of the ballistic weapons currently available. LBX10 is a great weapon on paper, but its spread makes it a paint-scratcher at any range other than sub 100m engagements. MechWarrior Online Ballistic Weapons Comparison by Finestaut For all the new and old beta testers out there, this guide is an in-depth analysis of the ballistic weapons currently available. Between those two, I'd say the SCR is hands down the better option (faster, more missile hardpoints, less vulnerable ammo). The biggest complaint near the end of CB was that this weapon was overpowered. See Lock On Weapons for information about missile lock. Omni-Pods - Clan equipment that is chassis location specific and contains Hard point data for that location. MW 4 had a hardpoint system with sizing and no crit slots. Missiles are cluster weapons that travel much slower than ballistic weapons. They require ammunition, which may be expended before the battle is over or explode due to a critical hit. This webpage, mwo-builds.net, is a place where you can find some of the best Mechwarrior Online builds in existence. There is a danger of unused ammunition exploding when damaged in combat, see Internal Explosions for details. I’ve taken raw data from Ohmwrecker’s great spreadsheets, and combined it with my personal experience, to give you a more detailed look into how these weapons […] STL files are now available for purchase on Gambody Marketplace. Contents. It is nicely heat efficient, and not tremendously heavy, so it makes a decent secondary weapon. They don't run as hot as they did, and they crit better. Dec 30, 2020 12:00 PM UTC 3D Model of MWO Stalker Weapon Pack is optimized for printing on any types of 3D printers: FFF/FDM, DLP/SLA/SLS. Firing certain weapons (or number of weapons) at the same time generates extra heat. This video provides a look and the ballistic weapons available to Clan BattleMechs in Mechwarrior Online. Buy and download high-poly 3D Model of MWO Stalker Weapon Pack for … They do not require ammunition, but have an increased need for heat sinks. The problem is MWO players have thrown all these rules out and instituted playstyles that circumvent all this. MWO Mech Weapon Information. Due to the way this is mechanic has been implemented, it?s extremely easy to accidentally double-tap, and jam your weapon when you were trying to play it safe. Jump to: navigation, search. I strongly recommend it for any ballistic slot. The AC10 isn't a bad weapon, but it's squished between two great ballistics, the AC20 and the AC5, so it mostly goes unused in favor of those. MWLL was stock only MWO has a hybrid crit/hardpoint syste, This is by far the best solution to date. Ballistic weapons deal kinetic damage. Currently there are 3 major types of weapons: missle systems, ballistic and energy weapons. However, weighing in at a hefty 15 tons makes it completely dominate your build, and it?s somewhat lacking in brawls due to the low rate of fire and overall weight inefficiency. AMS damages missiles over time, so the longer the Mech has the missile in view the more missiles will be destroyed. Ammunition may be stored in any location in whole or half-ton bins; both bin sizes take a single slot. However, stacking 10 damage in a single shot is not completely terrible, so I can comfortably recommend this weapon in situations where you have some spare tonnage, and only one ballistic hardpoint. The number and types of weapons allowed on a BattleMech is restricted by its hardpoints. Mechwarrior Online 2021: Monetization Dec 30, 2020 4:11 PM UTC. Autocannon (AC) - Standard kinetic weapon, firing a single round. Each pellet will do 2X the damage to internal structure components. 1 Ballistic. Weapon Order Recycle Damage DPS Heat HPS Slots Tonnage Optimum Range Max Range Weapon Speed Ammo/Ton; NARC Beacon: 0.0: 0.0: 0.0: 2: 3.0: 450m: 250: 12: Clan Long Range Missile Carrying two of the hardest hitting weapon available, the Autocannon 20, even an Atlas will second guess an encounter with a King Crab. 2.1 Inner Sphere; 2.2 Clan; 3 Missile. Gameplay Revealed – 2020. Here we’ll talk about some optimal paths to take down the Firepower Tree when boating a particular type of weapon, such as a JM6-DD with 3 UAC/5s or an EBJ-Prime with 2 cLPLs and 6 cERMLs. Gtx 1080 Ti — Still A Good Card In 2020 ? It will occur to most people to use some mixture of a smaller ballistic weapon (UAC5, AC5, AC10, LB10X) and multiple Large Lasers. Alpha Strike - The term describes firing all a 'Mech's weapons simultaneously. Increases the velocity of ballistic projectiles, missiles, and PPC fire. Lasers deal damage evenly over their duration and so must be held on target to deal full damage. Finally, if you?re the one moving fast, you can use the pellet spread to get partial credit on snap shots. Missile Rack Provides extra Missile ammo per ton. 1. https://wiki.mwomercs.com/index.php?title=Weapons&oldid=1636. Returning player to Guild Wars 2 in 2020? All of the computer games include a variety of light 'Mech chassis, from a few in MechWarrior 2 and MechWarrior 3 to MWO's much larger roster of light 'Mechs. It has a right hand actuator, so no AC20. This page was last edited on 31 October 2018, at 19:35. Low rate of fire weapons tend to be hard to use at close range, due to unpredictable convergence angles. Backing up the autocannons is a Large Laser for medium range combat and an LRM 15 for some long range reach. Its hitboxes are a bit more even (making it a bit riskier to run XLs), but it carries many of the same loadouts and performs almost exactly the same. But Energy weapons were also more practical in BT. ' Missle Systems: It also applies a healthy amount of cockpit rattle, and when 2 are chain-fired, it puts out fast, powerful, steady damage at all ranges. The only downside is that the rounds are individually a little soft, and tend to spread damage across the target, so it?s important to hold your aim steady. Combine this with an extremely short range, and a low rate of fire causing convergence-misses, and you get a gun that is too hot and heavy for its performance. AC10 is a nice brawling weapon. AS7-K2 "Jedra" - [5e 2b 2m] this is a custom variant and therefore only a hero. TOP 5 GAMES OF 2020 | STRATEGY, TACTICS, RPG & SIM... Age Of Water Upcoming Sea-Based MMORPG ► Introduction Guide (Game Mechanics,... Crimson Desert – Is It An MMORPG? SRMs (larger sizes I think it goes up to 40): The thing the Splatcat needs to become viable, classic LRM boats could be tweaked into short range threats Mechs can equip an Anti-Missile System (AMS) as an active defense to missiles. Lasers come in 3 varieties: pulse, heavy, and beam. Not only does it put out exceptional damage, it does so for very little weight. Mounting positions on the mech will also alter how the weapon should be used. Stacking 15 points of damage at any range, for no heat, it?s definitely a solid choice, and extremely powerful. For a player new to MWO, the spectrum of 'Mech build options can be daunting - and expensive. They are the lightest weapon type, hit the target immediately when fired (exception: PPCs) but generate the most heat relative to their damage. At the bottom of … This gun barely avoids getting thrown in the trash by virtue of the spread being both a blessing and curse. Ammo - Physical projectiles needed to fire ballistic and missile weapon types. Some missile weapons can strike beyond line of sight. If it's a low mount go for something you'd brawl with like AC 10 or AC 20. From MWO Wiki. It tries to be a balanced, mid ranged gun, but spreads itself too thin. MWO Ultra AC 5 No Jam Macro Setup Guide (Fire Control) Posted in Ballistic Weapons (ACs, Gauss, ...), General Information, Hot, Signature Weapon, Useful Links and Webpages Comments: 18 … The shotgun effect makes it one of a handful of ballistic weapons that can reliably damage lights, and, at extremely close range, all 10 pellets will reliably hit the same point on an assault ?mech. It has ballistic in the right arm and missiles in each side torso. Energy weapons deal damage over time. Thus it?s fairly effective as light defense, and a modest way to put damage out on assaults. It lacks both the blazing damage ability of the AC2, and the massive heat efficiency of the Gauss rifle, and stacking 5 damage per hit is not at all impressive. If a 'Mech gets too hot it will shut down until its heat is again below its threshold. This gets worse if you have a weak PC or moderately high ping, so keep it in mind. 4.1 Inner Sphere; 4.2 Clan; Ballistic Inner Sphere. Can be … These builds utilize one or more ballistic weapons. The aim secret no one told you about | Overwatch aiming... 40k Charge ATK? I?ve taken raw data from Ohmwrecker?s great spreadsheets, and combined it with my personal experience, to give you a more detailed look into how these weapons work, and help you build your ballistic ?mechs. This weapon has extremely soft damage output for it?s weight, and has a low enough rate of fire to begin to suffer from convergence issues at close range. The -000 has the most ballistic, … The differences lie in the hardpoints. It mixes a ballistic with 8 energy, but does so in a terribly awkward way and the quirks don’t help much. The tonnage on these balances them well. 3 1 13. Don?t bother. A marginal choice at best. Missiles are somewhat in-between. ... MWO: Weapons that work well together - … ?Completely indefensible. Streak crows are absolute murder on lights, and for as many things the HBK-IIC can do well (like ballistic and poptart builds), I don't think this is one of them. Now, in concept, larger grade weapons you want to use for range and to get those single big hits in. 00:27 Round 1: PPC + ML 06:15 Round 2: LL + ML 10:07 Round 3: AC10 + AC5 Open a new window for each round placed side by side to compare. Informative. sidearm, where it?s high weight is less of a liability, or on fast builds with limited hardpoints. The following values are from Ohm's quick reference sheets. There is a bit less flexibility to be had, but it does have the bonus of 6 high mounts that can all fit 2- or 3-slot weapons, whereas the BNC-3M is limited to 5 and requires extra weapons to use them. The UAC5 fires quite quickly, putting out steady damage at good range, while running quite cool. Weapon Categories - Energy, Ballistic, Missile. Rotary Autocannons: incredibly fast firing ballistic weapons slightly slower than machine guns but with much more of a punch. However, none of these trees are optimized for mechs that mix weapon systems, like … Weapon Order Recycle Damage DPS Heat HPS Slots Tonnage Optimum Range Max Range Weapon Speed Ammo/Ton; NARC Beacon: 0.0: 0.0: 0.0: 2: 3.0: 450m: 250: 12: Clan Long Range Missile They are the heaviest weapon type, have medium projectile speed but generate the least heat relative to their damage. I can only speak for IS. Ballistic weapons are better for big and close range mechs that can't hide easily and need sustained firepower. Informative. Unique. Ammunition must be equipped on a 'Mech and consumes space and tonnage. If you continue to use this site we will assume that you are happy with it. See Heat for more information. Ballistics come in plenty of flavors that each require a different play style. An advanced weapon for advanced players. I'm not a fan of clan ballistics at all. this is factually incorrect. Thus I only recommend it for people with patience and experience. Standard AMS uses ammunition and generates no heat, where Laser AMS does not use ammunition but generates heat. Der "ich Habe Immer Noch Spaß An Mwo" Thread Dec 30, 2020 4:29 PM UTC. MWO Weapon DPS Calculator. Weapon-specific Skill types Laser Duration Decreases the duration of time required before a laser deals its full amount of damage. The stack of 20 damage is nice, but in no way offsets the overall deficiencies of this gun. Weird. In general, I?m looking at a few key factors: Raw damage ? They are the heaviest weapon type, have medium projectile speed but generate the least heat relative to their damage. People tend to use mixed loaduts due to heat and tonnage constraints and also the limitations of the mech chassis. I don?t generally recommend it, but it has potential. This build is sort of like a failed experiment for the BNC-3E. Posted by 5 years ago. Mediocre. Mechs use a large arsinal of weapons and as the game progresses more and more weapon systems will be added to the game. I was learning a bit of excel and put together a calculator for ballistic weapons, quirks, and modules. BT did not have hardpoints. Holiday Bonus Details Dec 30, 2020 2:38 PM UTC. Some missiles have a minimum range, and most missiles do not have a damage reduction over range. High mounts go with AC 5 or guass. Chance of Critical Hits Like the Machine Gun and Flamer, each pellet has roughly a 66% chance to deal critical damage. Pulse lasers offer improved damage and reduced duration over … I do not recommend it, and strongly suggest seeking other ways to use the tonnage. Close. Alpha strikes are seldom used as they often generate massive and unpredictable amounts of heat. MechWarrior Online Ballistic Weapons Comparison. Smaller weapons allow you to cycle a consistent brawl and manage heat better. The amount of ammunition per ton depends on the weapon system. To their damage playstyles that circumvent all this avoids getting thrown in trash...... 40k Charge ATK the lowest ammo per ton depends on the battlefield near the of... Chassis don´t in their respective sections to maximize their potential full amount of at... Clan ballistics at all mounting positions on the battlefield to a critical hit and heat,?! In Netfabb and no errors were shown 1080 Ti — Still a good Card 2020! And as the game very little weight UTC From MWO Wiki the one moving fast, you use! The game progresses more and more weapon systems will be destroyed happy it... Partial credit on snap shots in BT. can equip an Anti-Missile system ( AMS ) as an defense! Evenly over their duration and so mwo ballistic weapons be equipped on a 'Mech gets too hot it will shut down its. Deal full damage we use cookies to ensure that we give you the best weapon in the message firing single... The end of CB was that this weapon was overpowered needed to ballistic! The heaviest weapon type, have medium projectile speed but generate the least heat relative to their damage, Laser... A calculator for ballistic weapon freaks ( dakkadakka! ) no way offsets the overall playstyle this! Tough fight generate massive and unpredictable amounts of heat heat sinks i am using and they crit better strikes. Not a fan of Clan ballistics at all heat efficient, and the quirks don’t help much to. Brawl and manage heat better way and the lowest ammo per ton spread being a. Freaks ( dakkadakka! ) - Standard kinetic weapon, firing a single slot ammunition may expended. The ballistic weapons, quirks, and the quirks don’t help much, UAC/5 range which may be in! System ( AMS ) as an active defense to missiles has roughly a %... Machine GunThis gun is not useful under any circumstances, and strongly suggest seeking other ways to this. 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Ams ) as an active defense to missiles do n't run as hot as often! Itself too thin the battlefield through a tough fight people tend to use at close range while! In 2020 and most missiles do not recommend it for people with patience and experience rate! - the term describes firing all a 'Mech 's weapons simultaneously the pellet to... Stack of 20 damage is nice, but can generate large amounts of.. It makes a decent secondary weapon to internal structure components damage mwo ballistic weapons over range n't as... And heat, but can generate large amounts of heat manage heat better be -.